Read Online and Download Ebook Learning Blender: A Hands-On Guide to Creating 3D Animated Characters (2nd Edition)
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Learning Blender: A Hands-On Guide to Creating 3D Animated Characters (2nd Edition)

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Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing
Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing.
Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques.
The rich companion website (blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you’re done, you’ll be ready to create outstanding characters for all media—and you’ll have up-to-date skills for any 3D project, whether it involves characters or not.
Product details
Series: Learning
Paperback: 368 pages
Publisher: Addison-Wesley Professional; 2 edition (April 13, 2017)
Language: English
ISBN-10: 0134663462
ISBN-13: 978-0134663463
Product Dimensions:
7 x 0.8 x 8.9 inches
Shipping Weight: 1.5 pounds (View shipping rates and policies)
Average Customer Review:
4.4 out of 5 stars
19 customer reviews
Amazon Best Sellers Rank:
#89,273 in Books (See Top 100 in Books)
Oliver Villar' is a master teacher taking you all the way from an idea and a crudesketch to a short finished animation. Unlike so many other blender books he evendelves into character design philosophy where he blocks out a character in aniterative process instead of just presenting a finished design that doesn't let yousee the process by which the artist created it.The book is generously illustrated and the author includes on his website plentyof videos made for the book that are a great help in learning.
OK, I just spent about 30 good minutes reviewing the table of contents and key chapters in the book. Since I have did video tutorials of creating models in Blender before, while not an expert on 3D modeling, that experience has at least prepared me what to look for in evaluating this book for it's capacity to help me become a better 3D modeler in Blender.There were two things I was concerned about when I bought this book:1) The author is a native of Spain so would I be able to understand his style of English? a) Yes, his English is excellent, concise, and attention holding and not droning or boring.2) To teach all this book teaches in about 325 pages is a whole lot to learn and not a lot of pages to learn it in. It also, because of the very visual nature of what is being taught requires quite a lot of images to illustrate concepts and explanations that no amount of words could do concisely or as accurately so that reduces the amount of teaching verbal explanation quite a bit in 125 pages. a) The book manages to teach everything concisely and well as promised in the 325 pages. The table of contents of index where given extra details when he organized the writing of this book so it could be used as a quick review & reference source by forgetful amateurs such as myself. The basic concepts are taught generically and simply as learning, preparation, and practice before you are taken to actually applying the same concepts and tools to modeling a character. The book is quite detailed in teaching you these things.This book is excellent!
Fantastic - this is a short book - not that I care or measure in the thickness thereof, but about a half inch thick. I add that info because I was expecting some rather lengthy read. I was disappointed at first. But - it gets to the point really quick. I would expect anyone that is starting with vector graphics the first time might have to add in some you tube time to go along with this. But if you already have a general idea on what a vector line is (bezier curve), a plane (not that you fly), and a coordinate system (x, y, z) - then this book will get you into 2D layout to extrusion into solid forms very quickly. From there you go quickly into Boolean operations, etc.In short fashion you will actually build the little guy on the cover of the book. And he's not that hard to make with the way the author explains it. For myself, I had no interest in making characters, I just wanted a quick introduction into the tool set. But if you are wondering about the character art, then you will be happy with this selection.I was happy with this more than I expected. And I have already used it more than once as a reference because the progress of the tool set is laid out in short order in about 1/4 of the total book and reads from simplicity to complexity...
This book has become part of my desk. I'm very early in my Blender training and this book helps me by answering my questions. How to navigate the screens, where's the this or the that, you know the things beginners need to know. Helps tie all the videos and forums together.
I looked at Blender back when it was a baby, and never had time to learn; now I do, and this is just what the doctor ordered. Excellent book!
Excellently written and updated book. I am working through the tutorials for the character mesh building and rigging. I am finding this an easy to follow step-by-step approach for modelling characters correctly. It also has a great guide to Blender functionality and use in the early sections for version 2.78.
Very good. In color, as I expected since most people are visuals.
Good. I have been learning from this in parallel with Blender Foundations (2013) by Robert Hess and with Blender 3D: Noob to Pro (current) in Wikibooks. Each has important things that the others omit. None are for dummies.
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